His inability to run can be worked around via careful use of his heightened Shift ability, as well as his Morph ability. Savini Jason's weaknesses are either negligible or very situational. Combined with a starting total of five bear traps and two throwing knives (alongside the two available in the shack), as well as a 50% longer weapon reach, Savini has all the tools necessary for a very aggressive and hostile method of playing. Savini's strengths include Shift, allowing him to use it longer, as well as reducing his cooldown, Weapon Strength, which causes his attacks to deal more damage, and Destruction, which enables him to break down doors in a reduced number of hits. That aside, his primary playstyle seems to border on the 'slasher' archetype, in which Jason benefits from attacking and pursuing counselors outright as opposed to grabbing them and diversifying his kills. Savini Jason seems to be designed with more vanity than he can feasibly use in the hands of a casual player. He has horrible burns and wounds and Jason's weapon is the Devil's own pitchfork, taken from the hand of Lucifer himself. The design for Savini Jason is based off how Jason would've looked if he had escaped Hell after The Final Friday.
3 Characteristics, Appearance, and Weapons.